Keep on playing
Last week I wrote about the importance of having a bit of fun. It truly is the best way we learn. In January, I'll be facilitating a study tour in Human Centred Design - a design approach that puts people at the centre of everything you do. One of the tenets of Human Centred Design is to fail early and fail quickly - that is: try something and see how it goes.
This is something I've struggled with over the years, having a pathological fear of failure. That is, until the last couple of weeks. All of a sudden having fun, and playing makes the failure seem unimportant. On Monday I had a great time in the studio, playing. And tonight I went back in for some still life time. Still life can be tedious, but with Bowie, good friends and a playful attitude - I managed to make it fun, and take a pretty lovely little still life. I also played with a sliced and diced blood orange. But that definitely fell into the 'failed' category for now - and that's ok.